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.gitignore
vendored
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.gitignore
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# Godot-specific ignores
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.import/
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export.cfg
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37
Tilte.tscn
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Tilte.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://fart/Wizard Background.png" type="Texture" id=1]
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[ext_resource path="res://fart/Play 1.png" type="Texture" id=2]
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[ext_resource path="res://fart/Play 2.png" type="Texture" id=3]
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[ext_resource path="res://fart/Quit 1.png" type="Texture" id=4]
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[ext_resource path="res://fart/Quit 2.png" type="Texture" id=5]
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[node name="Node" type="Node"]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="TextureButton" type="TextureButton" parent="."]
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margin_left = 0.989594
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margin_top = 73.7678
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margin_right = 120.99
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margin_bottom = 124.768
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texture_normal = ExtResource( 2 )
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texture_hover = ExtResource( 3 )
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expand = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="TextureButton2" type="TextureButton" parent="."]
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margin_left = 1.05505
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margin_top = 127.685
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margin_right = 114.055
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margin_bottom = 178.685
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texture_normal = ExtResource( 4 )
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texture_hover = ExtResource( 5 )
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expand = true
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__meta__ = {
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"_edit_use_anchors_": false
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}
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