This commit is contained in:
parent
f3af751a0e
commit
9c3987bf21
91
characters/Player.tscn
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91
characters/Player.tscn
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://script/player.gd" type="Script" id=1]
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[ext_resource path="res://script/PlayerStateMachine.gd" type="Script" id=2]
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[ext_resource path="res://art/WizardM.png" type="Texture" id=3]
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[sub_resource type="OccluderPolygon2D" id=2]
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polygon = PoolVector2Array( -7, 0, -7, -2, -6, -2, -6, -3, -5, -3, -5, -5, -6, -5, -6, -10, -7, -10, -7, -12, -6, -12, -6, -19, -4, -19, -4, -18, -3, -18, -3, -17, 1, -17, 1, -16, 3, -16, 3, -15, 4, -15, 4, -14, 5, -14, 5, -13, 6, -13, 6, -12, 7, -12, 7, -10, 6, -10, 6, -9, 5, -9, 5, -8, 6, -8, 6, -4, 5, -4, 5, 0, -7, 0 )
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 6, 6 )
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[sub_resource type="Animation" id=3]
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resource_name = "Idle"
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length = 0.8
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2, 0.4, 0.6 ),
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"transitions": PoolRealArray( 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 0, 1, 2, 3 ]
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}
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[sub_resource type="Animation" id=5]
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resource_name = "Jumping"
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length = 0.01
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ 11 ]
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}
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[sub_resource type="Animation" id=4]
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resource_name = "Running"
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length = 0.4
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loop = true
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ),
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"transitions": PoolRealArray( 1, 1, 1, 1 ),
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"update": 1,
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"values": [ 4, 5, 6, 7 ]
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}
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[node name="Player" type="KinematicBody2D"]
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script = ExtResource( 1 )
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[node name="PlayerStateMachine" type="Node" parent="."]
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -12 )
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texture = ExtResource( 3 )
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vframes = 3
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hframes = 4
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[node name="LightOccluder2D" type="LightOccluder2D" parent="Sprite"]
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visible = false
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position = Vector2( 0, 12 )
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occluder = SubResource( 2 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -6 )
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shape = SubResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/Idle = SubResource( 3 )
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anims/Jumping = SubResource( 5 )
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anims/Running = SubResource( 4 )
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[node name="CoyoteTimer" type="Timer" parent="."]
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wait_time = 0.1
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one_shot = true
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12
levels/test.tscn
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12
levels/test.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://characters/Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://meta/DungeonTilemap.tscn" type="PackedScene" id=2]
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[node name="Node2D" type="Node2D"]
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 102, 154 )
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[node name="TileMap" parent="." instance=ExtResource( 2 )]
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tile_data = PoolIntArray( -1, 0, 8, -65536, 0, 10, -65535, 0, 10, -65534, 0, 10, -65533, 0, 10, -65532, 0, 10, -65531, 0, 10, -65530, 0, 10, -65529, 0, 10, -65528, 0, 10, -65527, 0, 10, -65526, 0, 10, -65525, 0, 10, -65524, 0, 10, -65523, 0, 10, -65522, 0, 10, -65521, 0, 10, -65520, 0, 10, -65519, 0, 10, -65518, 0, 10, -65517, 0, 10, -65516, 0, 11, 65535, 0, 65544, 0, 0, 131078, 1, 0, 196617, 2, 0, 196617, 3, 0, 196617, 4, 0, 196617, 5, 0, 196617, 6, 0, 196617, 7, 0, 196617, 8, 0, 196617, 9, 0, 196617, 10, 0, 196617, 11, 0, 196617, 12, 0, 196617, 13, 0, 196617, 14, 0, 196617, 15, 0, 196617, 16, 0, 196617, 17, 0, 196617, 18, 0, 196617, 19, 0, 131077, 20, 0, 131083, 131071, 0, 65544, 65536, 0, 131083, 65555, 0, 65544, 65556, 0, 131083, 196607, 0, 65544, 131072, 0, 131083, 131091, 0, 65544, 131092, 0, 131083, 262143, 0, 65544, 196608, 0, 131083, 196627, 0, 65544, 196628, 0, 131083, 327679, 0, 65544, 262144, 0, 131083, 262163, 0, 65544, 262164, 0, 131083, 393215, 0, 65544, 327680, 0, 131083, 327699, 0, 65544, 327700, 0, 131083, 458751, 0, 65544, 393216, 0, 131083, 393235, 0, 65544, 393236, 0, 131083, 524287, 0, 65544, 458752, 0, 131083, 458771, 0, 65544, 458772, 0, 131083, 589823, 0, 65544, 524288, 0, 131083, 524307, 0, 65544, 524308, 0, 131083, 655359, 0, 65544, 589824, 0, 131083, 589843, 0, 65544, 589844, 0, 131083, 720895, 0, 65544, 655360, 0, 65542, 655361, 0, 10, 655362, 0, 10, 655363, 0, 10, 655364, 0, 10, 655365, 0, 10, 655366, 0, 10, 655367, 0, 10, 655368, 0, 10, 655369, 0, 10, 655370, 0, 10, 655371, 0, 10, 655372, 0, 10, 655373, 0, 10, 655374, 0, 10, 655375, 0, 10, 655376, 0, 10, 655377, 0, 10, 655378, 0, 10, 655379, 0, 65541, 655380, 0, 131083, 786431, 0, 196616, 720896, 0, 196617, 720897, 0, 196617, 720898, 0, 196617, 720899, 0, 196617, 720900, 0, 196617, 720901, 0, 196617, 720902, 0, 196617, 720903, 0, 196617, 720904, 0, 196617, 720905, 0, 196617, 720906, 0, 196617, 720907, 0, 196617, 720908, 0, 196617, 720909, 0, 196617, 720910, 0, 196617, 720911, 0, 196617, 720912, 0, 196617, 720913, 0, 196617, 720914, 0, 196617, 720915, 0, 196617, 720916, 0, 196619 )
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94
project.godot
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94
project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node",
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"class": "StateMachine",
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"language": "GDScript",
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"path": "res://script/StateMachine.gd"
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} ]
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_global_script_class_icons={
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"StateMachine": ""
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}
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[application]
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config/name="Gamejam"
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run/main_scene="res://levels/test.tscn"
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config/icon="res://icon.png"
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[autoload]
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UserData="*res://addons/github-integration/scripts/user_data.gd"
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IconLoaderGithub="*res://addons/github-integration/scripts/IconLoaderGithub.gd"
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RestHandler="*res://addons/github-integration/scripts/RestHandler.gd"
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[display]
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window/size/width=320
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window/size/height=180
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window/size/test_width=1280
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window/size/test_height=720
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[editor_plugins]
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enabled=PoolStringArray( "github-integration" )
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[importer_defaults]
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texture={
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"compress/bptc_ldr": 0,
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"compress/hdr_mode": 0,
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"compress/lossy_quality": 0.7,
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"compress/mode": 0,
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"compress/normal_map": 0,
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"detect_3d": false,
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"flags/anisotropic": false,
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"flags/filter": false,
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"flags/mipmaps": false,
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"flags/repeat": 0,
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"flags/srgb": 2,
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"process/HDR_as_SRGB": false,
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"process/fix_alpha_border": true,
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"process/invert_color": false,
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"process/premult_alpha": false,
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"size_limit": 0,
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"stream": false,
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"svg/scale": 1.0
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}
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[input]
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up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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[rendering]
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environment/default_environment="res://default_env.tres"
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