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.gitignore
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.gitignore
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# Godot-specific ignores
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.import/
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export.cfg
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BIN
art/0x72_DungeonTilesetII_v1.3.png
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BIN
art/0x72_DungeonTilesetII_v1.3.png
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art/0x72_DungeonTilesetII_v1.3.png.import
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art/0x72_DungeonTilesetII_v1.3.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/0x72_DungeonTilesetII_v1.3.png-f5b95273270002940b9fb969a0c9ba0e.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://art/0x72_DungeonTilesetII_v1.3.png"
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dest_files=[ "res://.import/0x72_DungeonTilesetII_v1.3.png-f5b95273270002940b9fb969a0c9ba0e.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=false
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svg/scale=1.0
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