This commit is contained in:
Diego 2020-07-23 16:16:29 -05:00
parent 38a787dd4c
commit 2fa13779ab

View file

@ -9,19 +9,19 @@ extents = Vector2( 5, 7 )
[sub_resource type="Animation" id=2]
resource_name = "Skeleton Jump"
length = 0.65
length = 0.8
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("../Skeleton Enemy/Demon2:frame")
tracks/0/path = NodePath("Skeleton:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 1, 2, 3, 4, 5, 6, 7 ]
"values": [ 0, 1, 2, 3, 4, 5, 6, 7 ]
}
[node name="Skeleton Enemy" type="KinematicBody2D"]
@ -52,7 +52,7 @@ one_shot = true
position = Vector2( 1, -1 )
texture = ExtResource( 3 )
hframes = 8
frame = 2
frame = 7
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Skeleton Jump"