edited art

This commit is contained in:
Logan 2020-07-18 11:02:40 -05:00
parent 789bf1e33d
commit a3a1faa0ab
3 changed files with 13 additions and 3 deletions

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Width:  |  Height:  |  Size: 300 B

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@ -115,6 +115,11 @@ shoot={
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
inventory={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]

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@ -17,9 +17,12 @@ position = Vector2( 160, 170 )
texture = ExtResource( 2 )
[node name="Hearts" type="TextureProgress" parent="Player UI Frame 2"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = -47.0
margin_top = -6.0
margin_bottom = 6.0
margin_right = -106.0
margin_bottom = -14.0
max_value = 3.0
step = 0.5
value = 3.0
@ -29,10 +32,12 @@ __meta__ = {
}
[node name="Energy" type="TextureProgress" parent="Player UI Frame 2"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 4.0
margin_top = -4.99998
margin_right = 42.0
margin_bottom = 4.00002
margin_right = -64.0
margin_bottom = -16.0
max_value = 5.0
step = 1.0
value = 5.0