17 lines
476 B
GDScript
17 lines
476 B
GDScript
extends Node
|
|
|
|
onready var MainMusic: AudioStreamPlayer = $MainMusic
|
|
onready var Ambience: AudioStreamPlayer = $Ambience
|
|
onready var CreditMusic: AudioStreamPlayer = $CreditMusic
|
|
|
|
func _process(delta):
|
|
if Player.current_scene == "res://levels/Campaign/Credits/Credits.tscn":
|
|
CreditMusic.playing = true
|
|
MainMusic.playing = false
|
|
Ambience.playing = false
|
|
else:
|
|
if not MainMusic.playing:
|
|
MainMusic.playing = true
|
|
if not Ambience.playing:
|
|
Ambience.playing = true
|