the-crypt/Player/PlayerVariables.gd
2020-07-21 00:13:31 -05:00

16 lines
240 B
GDScript

extends Node
var position: Vector2 = Vector2()
var health = null
var energy = null
var unlocked: Array = [Globals.Conduit2]
var current_scene: PackedScene
func respawn():
health = null
energy = null
func reset_magic():
unlocked = []