2020-07-17 15:21:22 -05:00
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extends Node
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2020-07-19 18:36:36 -05:00
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enum {Conduit1, Conduit2, Conduit3, Conduit4,
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Projectile1, Projectile2, Projectile3, Projectile4,
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Effect1, Effect2, Effect3, Effect4}
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2020-07-18 15:58:23 -05:00
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2020-07-17 15:21:22 -05:00
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const TILE_SIZE = 16
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2020-07-18 15:58:23 -05:00
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###
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2020-07-18 18:52:15 -05:00
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var conduit1_ps = preload("res://magic/Wands/ChargedWand.tscn")
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var conduit2_ps = preload("res://magic/Wands/TripleWand.tscn")
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2020-07-18 19:50:16 -05:00
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var conduit3_ps = preload("res://magic/Wands/BouncyWand.tscn")
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var conduit4_ps = preload("res://magic/Wands/PrismWand.tscn")
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2020-07-18 15:58:23 -05:00
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2020-07-19 18:36:36 -05:00
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var projectile1_ps = preload("res://magic/Projectiles/EcoProjectile.tscn")
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var projectile2_ps = preload("res://magic/Projectiles/PhantomProjectile.tscn")
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var projectile3_ps = preload("res://magic/Projectiles/WaveProjectile.tscn")
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var projectile4_ps = preload("res://magic/Projectiles/ExplosiveProjectile.tscn")
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2020-07-18 15:58:23 -05:00
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2020-07-21 15:00:32 -05:00
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var ecobeam_ps = preload("res://magic/Beams/EcoBeam.tscn")
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2020-07-21 17:49:04 -05:00
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var phantombeam_ps = preload("res://magic/Beams/PhantomBeam.tscn")
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var wavebeam_ps = preload("res://magic/Beams/WaveBeam.tscn")
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var explosivebeam_ps = preload("res://magic/Beams/ExplosiveBeam.tscn")
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2020-07-18 15:58:23 -05:00
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var Magic: Array = [
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conduit1_ps,
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conduit2_ps,
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conduit3_ps,
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conduit4_ps,
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projectile1_ps,
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projectile2_ps,
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projectile3_ps,
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projectile4_ps,
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]
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###
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2020-07-17 20:10:42 -05:00
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var player = Vector2()
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